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7 hours ago

Cyberpunk 2077 could feature a ‘huge living city’ and ‘seamless multiplayer’

3 people viewing this

| By Faythung - 7 hours ago

The Witcher dev has filed grants via the Polish GameINN programme for open-world-building tech.


CD Projekt Red’s next game supposedly has more people working on it than The Witcher 3 ever did, however little else is known about Cyberpunk 2077 beyond its tabletop roots. Geralt’s last outing set the bar high with regards to open-world exploration, and it seems the Polish studio is keen to keep this momentum going, having applied for grants via the Polish GameINN programme for various technologies, including ‘City Creation’, ‘Animation Excellence’, ‘Cinematic Feel’, and ‘Seamless Multiplayer.’

As reported and translated by GamePressure, City Creation is a “complex technology for creating a huge living city, playable in real time, which (the technology) is based on rules, AI, and automation, as well as supports innovative processes and tools for making top-notch open-world games."
Seamless Multiplayer, on the other hand, is a “complex technology for making unique multiplayer gameplay mechanics, including the ability to search out for opponents, manage game session, replicate objects, as well as support for different game modes along with a unique set of dedicated tools." Animation Excellence and Cinematic Feel are likely more self-explanatory.

We contacted CD Projekt Red to confirm the veracity of the applications, to which the studio's Robert Malinowski replied: "We did apply, I can confirm that, yes. However, we wouldn't like to elaborate beyond what's already there."

Assuming CD Projekt Red’s grant applications are successful, can we assume they’ll be applied to the forthcoming Cyberpunk 2077? As Andy reported earlier this month—the game’s Facebook page has been inactive since April 2014, and its Twitter account hasn’t posted since late 2013.*
At this stage I too am inclined to take what I can get and would love to assume the above is tied to CDPÂ’s next venture. Either way, the move to secure these grants proves the studio is thinking big into the future.*

Taken from visit this link PCGamer.

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7 hours ago

Advertising Standards launches investigation into No Man's Sky

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| By CrAkKedOuT - 7 hours ago

The Advertising Standards Authority has confirmed to Eurogamer that it has launched an investigation into No Man's Sky.


The watchdog launched its investigation after receiving "several complaints" about No Man's Sky advertising, a representative told me.

The ASA has the power to have advertisements it believes are in breach of its code of conduct withdrawn, and prevent them from appearing again. If an advertiser refuses to comply with an ASA ruling, it can impose sanctions, such as asking internet search websites to remove a marketer's paid-for search ads.

The investigation is on-going, and so the ASA declined to comment further, but one of the complainants revealed details of its response in a post on Reddit.

The investigation revolves around No Man's Sky's Steam store page, which includes assets some believe misrepresent the controversial space game.

The ASA has contacted both Hello Games and Valve and asked them to respond to a raft of questions relating to No Man's Sky advertisements.

Complaints centre around screenshots and videos that feature more advanced animal behaviour, large-scale combat and ship-flying behaviour than ended up in the launch version of the game. Complainants also say screenshots misrepresent the graphical quality of the game.

There are also complaints around the Steam store page's reference to a lack of loading screens and factions that contest territory.

While the complaints target Steam, the ASA said any ruling would apply to other advertising for No Man's Sky, such as official YouTube videos and the game's listing on the PlayStation Store.

No Man's Sky and its chief developer Sean Murray have come under fire since the August launch of the hotly-anticipated game, with some players feeling it did not turn out as promised.

"AzzerUK", the Reddit user who issued a formal complaint to the ASA, told me he doesn't feel enraged at No Man's Sky, Hello Games or Steam, but felt the need to contact the watchdog "after seeing just how vastly different the trailers for No Man's Sky were from the actual released game".

AzzerUK did not request a refund for the game, "but I did feel personally misled", he said. "The marketing of the game was very different to the end game. The end game is a shallow screenshot generator, and in some ways it reminded me of Spore.

"I figured that if we want Steam store pages for games to start falling in-line and stop misleading consumers, then it would take consumers to point these problems out to the ASA, rather than all sit around on Reddit complaining to each other but assuming that it'll all get sorted by itself eventually."

AzzerUK said he hopes that his complaint could spark Valve and other companies in control of video game storefronts "to start forcing publishers that use its platforms to show realistic, actual, genuine, non-pre-rendered or scripted gameplay trailers and footage, and screenshots actually taken in-game from real game code that is going to be what the consumer purchases".

AzzerUK's actions were met with a mixed response on Reddit, with some expressing anger, others concern that the ASA investigation could hold up Hello Games from improving No Man's Sky with updates. Some wondered why someone would go to the trouble of complaining about video game screenshots and videos in the first place.

I feel most people on the Reddit thread wanted to see Hello Games 'punished' directly though, rather than share my more generalised view that the game's marketing needs to be brought down to earth a bit more," AzzerUK added.

Players discovered No Man's Sky's distinct lack of multiplayer, despite Murray's comments in interviews that the game would feature a mechanic in which two-players could see each other - however unlikely it is that they would meet.

In August I reported on disgruntled No Man's Sky players who tried - and failed - to get a refund from Sony.

Sony's stringent refund policy is in stark contrast to that of Valve, which sells the PC version of No Man's Sky on Steam. Steam gives players a no questions asked refund if the request is made within 14 days of purchase, and the title has been played for less than two hours.

Interestingly, there's a note on No Man's Sky's Steam store page that stresses that the standard Steam refund policy applies to the game. "There are no special exemptions available," it reads.

At Tokyo Game Show this month, Shuhei Yoshida, the president of Sony's Worldwide Studios, told Eurogamer he understood why some fans were critical of No Man's Sky - and blamed Hello Games' pre-release PR strategy for building up unrealistic expectations.

Sony told Eurogamer that Hello Games was the developer of the game and the publisher of the PlayStation 4 digital and PC versions. But Sony was the publisher and distributor of the Blu-ray disc version of the game.

In declining refunds, Sony has told No Man's Sky players that the game changed over the course of development, to expect patches to address glitches, and said the game will continue to evolve and benefit from new features over the coming months.
visit this link EuroGamer

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7 hours ago

Video inside TriForce: The Training Ground for Gaming Legends

2 people viewing this

| By mr_underground - 7 hours ago

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7 hours ago

Video inside I can vouch for this. The game is this bad, no joke. One of the WORST PC Ports ever.

15 people viewing this

| By Doc Logical - 7 hours ago

Here's a fun game. Plug in your controller and start the game and map the buttons for the controller.

You'll be there for at least 30 minutes.

The shooting mechanics ooooooooh my god.

The graphics...... uggggghhhh....It's terrible.

But the Seraph fight. Say what you will of this game it just fu*king goes for it.

Megasmith It was stupid then it's stupid now.

Son what was the budget on this fu*king game ??

Yo the level where you gotta fight ANNNNTS !!

Read 17 comments »

7 hours ago

Microsoft Pulls Down Nintendo 64 Emulator from XB Store

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| By Snow - 7 hours ago

ItÂ’s not been much days since we heard about the Nintendo 64 Emulator that appeared on Xbox One Store. The app,called Win64e10, emulated classic Nintendo games on Xbox One, letting players cherish some of the Nintendo classics.

Introduced over the weekend, the app has been creating a buzz later on. But like expected, Microsoft has now stepped in to the scene to bring down the app from its store. Confirming the pull-down, a Microsoft representative added that reviews showed the app violating the Windows Store policies.

The Win64e10 app was introduced to Xbox One store last week for a price of ÂŁ7.69 (~$10). The app was initially hidden in the marketplace due to the lack of approval from Microsoft. It was still available for download if users could spot it, which is not a big deal if aware of the app name. The app featured various classic Nintendo games including the ones like Mario Kart 64 and Super Mario 64.

According to Reddit comments, those who have already installed the app will still be able to enjoy the Nintendo 64 Emulator app despite it being taken down from the stores. However, they will not be receiving any further updates or patches, which means that they will have to bear with all the issues the game is having right now.

visit this link .. p-pulled-down/

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10 hours ago

Video inside PlayStation Plus: Free Games for October 2016

3 people viewing this

| By dadon85 - 10 hours ago

Full Lineup

Resident Evil, PS4
Transformers: Devastation, PS4
Mad Riders, PS3
From Dust, PS3
Code: Realize ~Guardian of Rebirth~, PS Vita
Actual Sunlight, PS Vita

Read 37 comments »

10 hours ago

No Man’s Sky is being investigated by the Advertising Standards Authority

3 people viewing this

| By Faythung - 10 hours ago

UK regulator to examine whether the game's promotional materials accurately represent the game.


And so the No Man’s Sky saga continues. Beyond the hype, the promises, and the prolonged silence from developer Hello Games and head honcho Sean Murray, it appears the UK’s Advertising Standards Authority (ASA)—an independent regulator whose role is to “regulate the content of advertisements, sales promotions and direct marketing in the UK [by investigating] complaints made about ads, sales promotions or direct marketing”—is now investigating the game’s seemingly misleading promotional material.

Frustrated with the disparity between the game’s trailers, screenshots and “general information” used to advertise No Man’s Sky on its Steam page and what actually features in-game, Reddit user AzzerUK issued a formal complaint to the ASA. Ultimately, he or she feels the game’s advertising is “misleading and misrepresenting” of the features found in the actual game.

“I can't speak about other countries, but in the UK [there] are regulations about providing advertising material that could mislead a consumer in some way—[for example] displaying things that do not, in fact, exist,” says AzzerUK. “The ASA say they have received a number of complaints, and so the points below are not necessarily all related to things I personally took issue with, but are the issues they have picked out at the most clear-cut problems from amongst all complaints.


“In the ASA response, they say that both Hello Games and Valve have a joint responsibility, and so both organisations have now been contacted by the ASA and have been told to respond to the following issues which the ASA picked out as the primary issues (compiled from a number of complainants that contacted the ASA).”

The points AzzerUK details can be found in full here, however the list takes issue with: UI design, large-scale combat, flowing water, size of creatures, behaviour of ships and sentinels, and aiming systems, among other perceived discrepancies.*

Although the ASA is a non-statutory body (which means it can’t interpret or enforce legislation), it does have the power to have advertisements which breach its code of advertising practice removed—a process which of course prevents them from being used again.*

This process has now been put in motion, and, should the ASA deem any of the promotional material to fall foul of said codes of conduct, Valve and Hello games will be required to respond. Sanctions could follow if offending material is not removed. *

A section of the ASAÂ’s reply to AzzerUK reads as follows:
"We will ensure the advertisers are made aware of any points relating to other marketing material under their control (such as the Hello Games YouTube channel and website).

“The outcomes of ASA investigations are cross-applicable to other marketing making the same claims, so any decision reached in relation to the Steam page would apply to other advertising for No Man’s Sky where the same (or materially similar) claims appear."


Speaking to Eurogamer, AzzerUK also notes feeling “personally misled” and while not necessarily harbouring ill-will towards Hello Games and/or Steam, felt obliged to contact the ASA “after seeing just how vastly different the trailers for No Man's Sky were from the actual released game”.

The investigation is ongoing, however weÂ’ll update as and when we know more. This latest twist in the No ManÂ’s Sky tale comes off the back of Sony president Shuhei Yoshida declaring Sean Murray "sounded like he was promising more features" than he could deliver, at this monthÂ’s Tokyo Game Show.

Taken from visit this link PCGamer.

Read 28 comments »

12 hours ago

Video inside MAFIA 3 gameplay overview after 6 hours

6 people viewing this

| By The N - 12 hours ago

Looking dope, its only a week away!

Read 13 comments »

1 day ago

Video inside Battlefield 1 Single Player Trailer

2 people viewing this

| By KURUPTION!!! - 1 day ago

Looks dope.

Read 8 comments »

1 day ago

Mafia III Official Thread

4 people viewing this

| By Faythung - 1 day ago

Publisher: 2K Games
Developer: Hangar 13
Platforms: Windows, X1, PS4,
Release Date: October 7

About the Game -

ItÂ’s 1968 and after years of combat in Vietnam, Lincoln Clay knows this truth: family isnÂ’t who youÂ’re born with, itÂ’s who you die for. Now back home in New Bordeaux, Lincoln is set on escaping a criminal past. But when his surrogate family, the black mob, is betrayed and wiped out by the Italian Mafia, Lincoln builds a new family on the ashes of the old and blazes a path of military-grade revenge through those responsible. Intense gun fights, visceral hand-to-hand combat, white knuckle driving and street smarts will all be needed. But with the right crew, tough decisions and some dirty hands, itÂ’s possible to make it to the top of the city's underworld.

New Bordeaux, A Reimagined 1968 New Orleans:
A vast, diverse and seedy open world ruled by the mob and corrupt officials and richly detailed with the sights, sounds and emotionally-charged social atmosphere of the era.

An Unintended and Lethal Anti-Hero:
Be Lincoln Clay, an orphan and Vietnam veteran hell bent on revenge against the Italian Mafia for the brutal slaughter of the black mob, the closest thing to family heÂ’s ever had.

Revenge Your Way:
Choose your own personal play-style, from brute force and blazing guns to stalk-and-kill tactics as you use LincolnÂ’s military training and gathered intel to tear down the Italian Mafia.

A New Family On the Ashes of the Old:
Build a new criminal empire in your own unique way by deciding which of your lieutenants you reward, and which you betrayÂ…

Media -

Videos -

Images -

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1 day ago

Sources: Destiny 2 Coming To PC, Aims To Feel Like A Totally New Game

4 people viewing this

| By KURUPTION!!! - 1 day ago

Destiny 2, the currently unannounced 2017 sequel to Destiny, is coming to PC, according to several sources. The first game was exclusive to consoles, much to the dismay of Destiny fans with beefy computers. We also hear that Bungie aims to make Destiny 2 feel like an entirely new game rather than a Taken King-style expansion—even if that means leaving old characters behind.

The PC rumor first popped up on NeoGAF today. This afternoon, a GAF poster named benny_a wrote that a friend at Activision had told him that Destiny’s much-anticipated sequel will indeed be on PC. The publisher informed employees about the news during an internal presentation today, according to benny_a. He added another interesting tidbit: that the Activision-owned studio Vicarious Visions is also helping out on Destiny 2. Although that isn’t public knowledge, I had heard the same thing a few weeks ago, which adds credence to benny_a’s report.

Earlier this year, I’d also heard from a person familiar with Bungie’s plans that Destiny 2, which is currently slated for a late 2017 release, will be on PC. This isn’t a shocker. Releasing Destiny’s sequel on PC will give Bungie access to a giant new potential audience, one that wasn’t around for the first game. Ditching last-gen consoles, which Bungie has already done for the recently released Rise of Iron expansion, ensures that they no longer have to worry about antiquated memory restrictions.

Over the past few months, I’ve heard that Bungie’s leadership wants Destiny 2 to feel like a proper sequel, even if that means leaving old planets, characters, and activities behind. In conversations with me, people connected to Bungie have made comparisons to Blizzard’s Diablo 2, which iterated on the first game in some incredible ways but didn’t carry over characters or content from Diablo. I don’t know exactly how much will change in Destiny 2, but all signs point to the developers starting from scratch. “D2 is a completely different game,” said one person familiar with development. “The Taken King was a reboot for Destiny 1 to fix small things. This is the overhaul to fix big things.”

One of the terms we’ll be hearing often with Destiny 2, according to sources, is “play-in destinations”—a new activity model that will revamp how Destiny’s world functions. The plan, from what I’ve heard, is for Destiny 2's planet areas to feel more populated with towns, outposts, and quests that are more interesting than the patrol missions you can get in Destiny.

Assuming Destiny 2 won’t let players carry over their old characters, Bungie will likely offer something to players who have poured hundreds of hours into the first game. (Last I heard, Bungie has not yet finalized these decisions.)

In April, according to several sources, Bungie had a staff reorganization. During this process, The Taken King director Luke Smith and executive producer Mark Noseworthy became, respectively, director and executive producer of Destiny 2. They rebooted the story that had been written up to that point. A number of veteran Bungie staffers also left the studio around that time. Some went to big companies; others moved into indie development.

visit this link .. -to-1787153460

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1 day ago

Less Than Normal Moments at Minecon

3 people viewing this

| By CrAkKedOuT - 1 day ago

@P-Hill @Y.G. @Snow

Need to chill with all that dabbin

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2 days ago

Image inside Xbox fire sales continue, $229 for Xbox One Special Edition Quantum Break Bundle

3 people viewing this

| By YoungRay20 - 2 days ago

visit this link https://www.microsoftstor .. e1Mau0xPmRA)()
Clearing out old stock.

500GB Xbox One Console (Cirrus White)
Xbox One 3.5mm Wireless Controller (Cirrus White)
Quantum Break (Full Digital Game Download)
Alan Wake (Full Xbox 360 Digital Game Download)
14-Day Xbox Live Gold Trial
The Crew (Xbox One)

Select Your Choice of (1) Xbox One Game and add to cart
Madden NFL 17
BioShock: The Collection
Deus Ex: Mankind Divided
Mirror's Edge Catalyst
NHL 17
Plants vs. Zombies: Garden Warfare 2
LEGO Star Wars: The Force Awakens
Homefront: The Revolution
Assetto Corsa
Tom Clancy's: The Division
Forza Motorsports 6
Halo 5: Guardians
Rise of the Tomb Raider
Halo: The Master Chief Collection
Star Wars: Battlefront

Read 44 comments »

2 days ago

Video inside Streaming some halo 5 MP

4 people viewing this

| By Snow - 2 days ago

Edit: first game was a warmup didnt count but after that MY LAWD

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2 days ago

Video inside Yooka-Laylee New PS4 Gameplay Playstation Access

2 people viewing this

| By Pleasure Boy - 2 days ago

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2 days ago

Video inside Mafia 3 | Gameplay Demo

2 people viewing this

| By CrAkKedOuT - 2 days ago

Honestly there isn't much that's new in this video but fu*k it.

This soundtrack is sounding amazing.

Read 21 comments »

2 days ago

Digital Foundry | Forza Horizon 3 | PC 1080p 60fps Performance Problems In-Depth Analysis

4 people viewing this

| By CrAkKedOuT - 2 days ago

While we're running this game at 4K 60fps on our top-tier PC, many can't hit 1080p60... what's going on? Rich tests the game with GTX 970, GTX 1060, R9 390 and RX 480. The aim? We want to lock at full HD, 60fps with v-sync engaged for a silky smooth experience. But let's just say that this is much harder than it sounds.

Read 1 comments »

2 days ago

EA Reveals Early Access Perks for Battlefield 1 Players

4 people viewing this

| By KING PR0 - 2 days ago

Electronic Arts finally gave more details about the early access trial for Battlefield 1. Players of the FPS genre will be excited to play the revolutionary game.

It can be recalled that Battlefield 1 had a critically-acclaimed open beta. Of course, Electronic Arts wants to make the positive promotion flow all the way. However, this is why they now reveal more details about the Play First Trial for EA and Origin Access subscribers.

However, according to an Electronic Arts blog post, Battlefield 1 will have a 10-hour trial for both platforms on October 13. This is a good way for fans to have a sneak peek at what the game has, as the game will be a week away from release at that point.

The game will have five of nine multiplayer maps, and four of six modes in the early access. These maps will be the Sinai Desert in the trailers, Amiens, Fao Fortress, Suez and St. Quentin Scar. Meanwhile, the remaining Ballroom Blitz, Argonne Forest, Empire’s Edge and Monte Grappa will be tackled on the October 18 to 20 trial.

Meanwhile, Conquest, Operations, Rush and Domination Modes will be available on the October 13 trial. The War Pigeons and Team Deathmatch modes will be available on October 18 to 20. However, players will be ecstatic to hear that story missions Storm of Steel and Through Mud and Blood will be available to play as well.

Fans who want to get ahead of their peers can buy the EA Access for $5 per month or $30 for a yearly subscription. Origin Access can only be purchased for a $5 rate per month. Unfortunately, none of these are available on the PlayStation 4.

As with other Play Firsts, all progress in the trial modes will be available for the full version. However, players who participated will also get the Trench Raider Dog Tag for logging in. Fans who play through the ten hours will get a Battlepack with the full game.

Interestingly, this divides the attention of fans from Call of Duty: Infinite Warfare. The beta for the game is scheduled around the same time as Battlefield 1. Either way, this is a good year for FPS fans.

Battlefield 1 will be released on October 21 for the PlayStation 4, Xbox One and PC and on October 18 for Ultimate Edition owners.

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2 days ago

Video inside PS VR special gun for Far Point game

2 people viewing this

| By The N - 2 days ago

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2 days ago

Video inside Super Nerd in Awe of HDR 4K FORZA

4 people viewing this

| By The N - 2 days ago

he almost mAkes it seem like its better than Real Life

Read 38 comments »

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